• Reviving now stands you back up at the stage's starting point instead of where you fell. Dying inside a pack used to put you straight back into it, which cost some of you a rise for nothing. • THE SANCTUM now marks every dark gift with "ADDED TO THE CARD POOL". Unlocking one makes it appear in later runs — it does not hand you the effect. PHOENIX ASH still has to turn up as a card and be taken before it holds a revive. Thanks for the reports. If the game has been good to you, a short review helps a small game more than almost anything else.
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.