Sifter
Sifter
Aimlabs cover art

Aimlabs

Steam

Statespace · Statespace

ActionAdventureCasual
View on Steam

What this game has, and who said so

DeclaredThe publisher said so, or a rating board required them to.
EstimatedSifter's guess from a store page. Treat it as an estimate, not a fact.
  • In-game purchasesEstimated

    Estimated: the game is listed free-to-play, so it earns its money somewhere. Not a disclosure of how.

    Check it: Steam store page

Not shown

Pay-to-winGachaLoot boxesBattle passSeason passIn-game adsEnergy systemDaily login rewardsLimited-time eventsCompetitive seasons

Nothing in the store listing named these, and nobody has checked by hand. Sifter has not been shown them — which is not the same as showing they are absent.

How the facts are weighted

Estimated
  • Paid DLC+5

    8 paid add-ons beyond the base game.

  • Microtransactions+2

    In-game purchases sells cosmetic items only — no gameplay advantage.

Points reflect severity, not just presence — cosmetic-only purchases score far lower than pay-for-power. The weights, and the regulator actions and studies behind each one, are published on the provenance page.

This game was scored from its Steam store listing, so its mechanics are an estimate.

4Est.

Design Risk

4 of 14 tracked monetisation mechanics disclosedfrom 2 flagged mechanics

Monetization7pts
Urgency0pts
Retention0pts

Joy Index

91/100

Excellent

Community score: 91/100
Joy is the share of players who recommend it on Steam, published as-is.

What this adds up to

Minimal

2 established mechanics, each with a named source.

Where to buy

Compare elsewhere:GOGEpic

Price & availability

Cheapest it’s ever been

Best price now

$0.00

at Steam

Lowest ever

$10.04

at Steam · 2/8/2018

Real recorded prices & subscription data via IsThereAnyDeal.

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Aimlabs: your questions, answered

Estimated from store data
Is Aimlabs pay to win?
No. Aimlabs's real-money purchases don't sell gameplay power — Sifter found no pay-to-win mechanics.
Does Aimlabs have loot boxes or gacha?
No. Sifter found no loot boxes or gacha in Aimlabs — no paid randomised rewards.
Does Aimlabs have microtransactions?
Yes. Aimlabs has in-game purchases (an in-game store). They buy cosmetic items only — no gameplay advantage.
How aggressively is Aimlabs monetised?
Aimlabs: 4 of 14 tracked monetisation mechanics disclosed. 2 mechanics were flagged. Every mechanic listed carries a named source.
Does Aimlabs respect your time?
None of the 5 tracked time-pressure mechanics are disclosed for Aimlabs — no energy system, daily-login streaks, or limited-time events.

Players report

Community-reported mechanics from players who own Aimlabs. Shown separately — this never changes Aimlabs’s Design Risk grade.

Own this game? Connect your Steam library to report a mechanic Sifter missed.

Time Respect

Estimated
0of 5 tracked time-pressure mechanics disclosed

None of the tracked time-pressure mechanics were disclosed for this game.

Ownership

Steam account requiredEstimated

This game is yours to keep

  • Plays offline — no server dependency, so it can't be switched off remotely.
  • Installing the Steam release takes a Steam account. Steam doesn't publish whether this title is otherwise DRM-free, so we can't confirm it runs standalone.

This describes the Steam release only — editions of the same game sold on other stores come with those stores' own terms.

Whether you keep what you paid for is its own question, separate from the score. How Sifter measures games →

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Aimlabs — Sifter score

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