Sifter
Tree of Savior (English Ver.) cover art

Tree of Savior (English Ver.)

Steam

IMCGAMES Co.,Ltd. · IMCGAMES Co.,Ltd.

Massively MultiplayerRPGFree To Play
View on Steam

Design Risk Score

Estimated
AEst. grade

7/100

2 mechanics flagged

Monetization7pts
Urgency0pts
Retention0pts

Why this score

  • Paid DLC+5

    15 paid add-ons beyond the base game.

  • Microtransactions+2

    In-game purchases sells cosmetic items only — no gameplay advantage.

Points reflect severity, not just presence — cosmetic-only purchases score far lower than pay-for-power. Total: 7/100. This game was scored from its Steam store listing, so its mechanics are an estimate. How scoring works →

Joy Index

64/100

Good

Community score: 64/100
Joy is the share of players who recommend it on Steam, published as-is.

Verdict

Mindful

Enjoy mindfully

Some mild monetization exists, but the core game offers genuine value. Stay aware of spending triggers.

  • Set a monthly cosmetics budget
  • Ignore FOMO event pressure
  • Focus on what you genuinely enjoy

Where to buy

Compare elsewhere:GOGEpic

Price & availability

Real recorded prices & subscription data via IsThereAnyDeal.

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Tree of Savior (English Ver.): your questions, answered

Estimated from store data
Is Tree of Savior (English Ver.) pay to win?
No. Tree of Savior (English Ver.)'s real-money purchases don't sell gameplay power — Sifter found no pay-to-win mechanics.
Does Tree of Savior (English Ver.) have loot boxes or gacha?
No. Sifter found no loot boxes or gacha in Tree of Savior (English Ver.) — no paid randomised rewards.
Does Tree of Savior (English Ver.) have microtransactions?
Yes. Tree of Savior (English Ver.) has in-game purchases (an in-game store). They buy cosmetic items only — no gameplay advantage.
How aggressively is Tree of Savior (English Ver.) monetised?
Sifter grades Tree of Savior (English Ver.) A — 7/100 on the Design Risk scale, where a higher number means more aggressive monetisation. 2 mechanics were flagged. The grade is computed from a public checklist, not opinion.
Does Tree of Savior (English Ver.) respect your time?
Tree of Savior (English Ver.) scores 100/100 on Sifter's Time Respect scale — no energy system, daily-login streaks, or limited-time events designed to pull you back.

Players report

Community-reported mechanics from players who own Tree of Savior (English Ver.). Shown separately — this never changes Tree of Savior (English Ver.)’s Design Risk grade.

Own this game? Connect your Steam library to report a mechanic Sifter missed.

Time Respect

Estimated
100/100 · higher respects your time more

No time-coercive mechanics detected — this game lets you play on your own schedule.

Ownership

Steam account requiredEstimated

This game is yours to keep

  • Plays offline — no server dependency, so it can't be switched off remotely.
  • Sold through Steam; a Steam account is required to install it. Steam doesn't publish whether this title is otherwise DRM-free, so we can't confirm it runs standalone.

Whether you keep what you paid for is its own question, separate from the score. How Sifter measures games →

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Tree of Savior (English Ver.) — Sifter score

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