Sifter
To the Moon cover art

To the Moon

Steam

Freebird Games · Freebird Games

AdventureIndieRPG
View on Steam

Design Risk Score

Estimated
AEst. grade

5/100

1 mechanic flagged

Monetization5pts
Urgency0pts
Retention0pts

Why this score

  • Paid DLC+5

    5 paid add-ons beyond the base game.

Points reflect severity, not just presence — cosmetic-only purchases score far lower than pay-for-power. Total: 5/100. This game was scored from its Steam store listing, so its mechanics are an estimate. How scoring works →

Joy Index

96/100

Excellent

Community score: 96/100
Joy is the share of players who recommend it on Steam, published as-is.

Verdict

Healthy

This game respects your time and wallet

Clean monetization, strong community satisfaction, and genuine gameplay depth make this a safe pick.

  • Play freely
  • Worth recommending to others

Where to buy

Compare elsewhere:GOGEpic

Price & availability

Best price now

$2.4975%

at GOG

Lowest ever

$0.75

at IndieGala Store · 1/14/2020

Real recorded prices & subscription data via IsThereAnyDeal.

Want a reading tuned to what youcare about? Connect your Steam library — your “For you” score stays entirely in your browser.

Score your library →

To the Moon: your questions, answered

Estimated from store data
Is To the Moon pay to win?
No. To the Moon's real-money purchases don't sell gameplay power — Sifter found no pay-to-win mechanics.
Does To the Moon have loot boxes or gacha?
No. Sifter found no loot boxes or gacha in To the Moon — no paid randomised rewards.
Does To the Moon have microtransactions?
No. To the Moon is a buy-once game — Sifter found no microtransactions, battle pass, or in-game store.
How aggressively is To the Moon monetised?
Sifter grades To the Moon A — 5/100 on the Design Risk scale, where a higher number means more aggressive monetisation. 1 mechanic was flagged. The grade is computed from a public checklist, not opinion.
Does To the Moon respect your time?
To the Moon scores 100/100 on Sifter's Time Respect scale — no energy system, daily-login streaks, or limited-time events designed to pull you back.

Players report

Community-reported mechanics from players who own To the Moon. Shown separately — this never changes To the Moon’s Design Risk grade.

Own this game? Connect your Steam library to report a mechanic Sifter missed.

Time Respect

Estimated
100/100 · higher respects your time more

No time-coercive mechanics detected — this game lets you play on your own schedule.

Ownership

Steam account requiredEstimated

This game is yours to keep

  • Plays offline — no server dependency, so it can't be switched off remotely.
  • Sold through Steam; a Steam account is required to install it. Steam doesn't publish whether this title is otherwise DRM-free, so we can't confirm it runs standalone.

Whether you keep what you paid for is its own question, separate from the score. How Sifter measures games →

Embed this score

To the Moon — Sifter score

Drop this in a forum post, wiki, or README — the badge always reflects the current score.