Balance Patch v1.16.4 - Patch Notes
Hey Champions,
It’s time for another Balance Patch! This week, we’ve got a whole bunch of balance tweaks and some incredible new skins!
We’ve seen a lot of discussion over the last couple of weeks about the new Eternals introduced in Update 1.16: Aegis of Dawn. We really appreciate all of your feedback, and our team has made a number of adjustments to bring these new Eternals in line with the originals.
We'll be keeping an eye out for your feedback once this update launches, so please jump on Reddit or Discord to let us know what you think.
Let’s dive in!
Store News
Unchained Steel

Spiritcaller Morigesh

Spiritcaller Khaimera

Bundles

Unchained Steel Bundle
- Unchained Steel - Unchained Steel Malachite - Unchained Steel Obsidian - Unchained Steel Bronze - Unchained Steel Iron - Love of the Fight - Unchained Steel Icon - Unchained Steel Banner - Steel

Spiritcaller Morigesh Bundle
- Spiritcaller Morigesh - Spiritcaller Morigesh Pyre - Spiritcaller Morigesh Astral - Spiritcaller Morigesh Shadow - Spiritcaller Morigesh Sanguine - Devious Smile - Spiritcaller Morigesh - Spiritcaller Morigesh - Morigesh

Spiritcaller Khaimera
- Spiritcaller Khaimera - Spiritcaller Khaimera Pyre - Spiritcaller Khaimera Astral - Spiritcaller Khaimera Shadow - Spiritcaller Khaimera Sanguine - Rage! - Spiritcaller Khaimera - Spiritcaller Khaimera - Khaimera
Eternal Bundle Core
In Update 1.14 we added a bunch of new Icons and Banners for each Eternal, and made them exclusive drops from Ion cores. We know a lot of players were happy with this, but the main feedback pointed at their rarity and the lack of duplication protection, which made them more of a frustrating experience rather than an exciting one.
The Eternal Bundle Core is a Common Loot Core drop from Ion Cores and has a 4% drop rate, the following rates were changed to support this.
- Common Amber was 12% now 10% - Common Banner was 11% now 10% - Common Profile Icons was 11% now 10%
Balance Changes
Head over to the website for the full list of changes!
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.