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Brigador Killers Impound Update Hotfix 02/10/2026
Thank you for playing Brigador Killers. A small update has been deployed for Brigador Killers v0.6 - c8ff329c. Please note there are minor spoilers. Here are the details.
Gameplay
- Fabricator has stopped producing vehicles with pilots inside them, like the Rounder.
- Using the elevator at the impound lot with a vehicle that contained inventory and then leaving the lot previously hard crashed the game – no more.
Weapons
- Audio replaced on Kursi to stop looping error when firing and visuals changed.
- Rasmus magazine gib speed increased slightly.
Vehicles
- Incorrect short descriptions when examining vehicles such as the Juke fixed.
Text & UI
- Zoom disabled when using the mousewheel to scroll missions.
- Reticles and weapons should now appear when the player is occluded.
- Ammo icons will cull when scrolling through lengthy weapon lore entries instead of appearing outside the box.
- Portraits for Joutsen cultist, Bozeman and Heavenly Huang added.
Enemies
- Improved pathing around props marked invisible to AI as well as when multiple props are stacked on the same tile.
Mission-specific spoilers
- Fixed speaker names when talking to the corvid poser.
- Reduced the duration on dialogue.
- Removed a couple of mysterious lights previously used to draw attention to a chest that no longer exists.
- [Investigate: Katar Joutsen] Blockers added to coastline to stop player getting out of bounds, some water tiles placed and a couple of spelling errors fixed.
- [Kill: Katar Joutsen] Alarm mechanic revised, and clones need to be within distance of their Juke in order to board it.
- Randomly spawning civilian raincoat and froggy have been given autonomy and can no longer be kidnapped.
- Boundary blockers slightly adjusted for rear exit.
We are still aware of the performance issue that has been affecting some players with NVIDIA cards and are looking into a more permanent fix.
As for what's next, please expect another dev post at the end of the month as usual.

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.