- Added Feed Maker Mk II and faster depot-handling upgrades.
- Reduced several late-game order requirements and the Loaded Up achievement target.
- Fixed Biology machines getting stuck with full outputs and improved their input/output displays.
- Fixed Harvester collection and deliveries to completed Plant Terraformers.
- Fixed outpost biomes, vehicle servicing and Waste Processor readouts.
- Sonar now explains blocked discoveries, and surveyed inert contacts appear in the Journal.
- Expanded scripting support for component types, build versions and upcoming orders, and fixed marker arguments.
- Fixed large script operations, generator handling and shared-data updates.
- Made console errors clearer and fixed script filtering and boot-script output.
- Improved editor performance, type analysis, autocomplete and docstring formatting.
- Improved detached editors, variants, library deployment and Vim controls.
- Added VS Code integration and support for other external editors, with script controls, debugging and more reliable syncing.
- Added manual exports to PDF, HTML and Markdown.
- Improved DOCS, tutorials and onboarding, added a DOCS shortcut, and fixed dialogue and focus issues.
- Locate on Map keeps your zoom, and research strips support dragging and smoother scrolling.
- Fixed copying, selection, dragging, live-updating buttons, icons and exported fonts.
- Reduced main-menu CPU usage and improved scrolling performance.
- Fixed background muting and Alt+Enter fullscreen switching.
- Improved Windows startup and Steam overlay reliability, and added a proper game name in the volume mixer.
- Fixed Linux audio and keyboard-input issues, improved high-resolution rendering, and added Steam screenshots.
- Improved save recovery and added protection against opening newer saves in older game versions.
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.