← Gaming news
Steam announcementView the game on SifterSeptember 29, 2026

KovaaK's 3.9.10

KovaaK's 3.9.10

✨ New

  • Added search to the Theme Picker. https://clan.akamai.steamstatic.com/images/32392098/7f98bf8c575e3d9ffb514979029dda863940918f.png
  • Added search to the Crosshair Picker. https://clan.akamai.steamstatic.com/images/32392098/caef6780b552847c076cc8e9428d15a2d148a8d4.png
  • Added text outline setting to the Map Creator text component. https://clan.akamai.steamstatic.com/images/32392098/e02af939c7c26e9f849db2f9c618bbd6a86afb1c.gif
  • Added a new scoring rule: square-root damage efficiency "Sqrt(DmgEff)". https://clan.akamai.steamstatic.com/images/32392098/4040fb7965dc828b9f3a1aaabfb95423b4e3f5a0.png

🔧 Improvements

  • Moved Bounding Box Style settings to the Character Skin UI. https://clan.akamai.steamstatic.com/images/32392098/a592da9bdd56416653ecac81da27584116e7f827.png
  • Every game patch now includes the latest Scenario Index.
  • Workshop thumbnails now update even when a cached copy already exists.
  • Retired the automatic "Refresh Workshop Scenarios" setting and its associated logic. The game will no longer automatically refresh all Workshop/Online scenarios. The manual Refresh button remains available. Individual searches will still search the Workshop.

🐛 Fixes

  • Fixed an issue that could cause left-click to become unresponsive.
  • Fixed Character playback restarting shortly after starting or restarting a scenario.
  • Fixed Workshop upload times increasing dramatically after repeated uploads during the same session.
  • Fixed the Workshop download button.
  • Fixed wide scenario thumbnails being cut off in the Tags tab.
  • Fixed cached scenario hashes not updating correctly.
  • Fixed an exploit.

🛡️ Anti-Cheat & Leaderboard Integrity

Since our previous anti-cheat provider was acquired several years ago, we've been cautious about choosing a replacement for KovaaK's.

Many options come with tradeoffs we weren't willing to accept, including invasive system access, limited or no Linux support, and potential performance degradation, in some cases by as much as 15%.

In August, with KovaaK's 3.9.6, we introduced Anybrain and began evaluating it in the live game. After running it for the past couple of months, we're happy to report that we've seen no perceptible impact on KovaaK's performance.

Anybrain takes a different approach. It uses data analysis and machine learning to detect suspicious patterns in player input and provide our team with reports and supporting data for investigation.

Bans remain manual. Anybrain provides us with additional information, while enforcement decisions continue to be made by our team after reviewing the available evidence. We'll continue investigating suspicious scores and activity as we always have, now with additional data available alongside our existing internal tools.

We're also excited to welcome riqy as KovaaK's Anti-Cheat Administrator. Riqy will work alongside the development team, using Anybrain's reports and visualizations together with our existing in-house tools and leaderboard data to help investigate suspicious activity and maintain leaderboard integrity.

Keeping KovaaK's leaderboards competitive, clean, and fair remains a priority, and we'll continue refining our anti-cheat systems as we always have.

📣 Your Voice, Our Inspiration

As always, if you run into any issues or have feedback, let us know. Happy training! 💪

Visit KovaaKs.com or follow us on X (Twitter), Discord, Instagram, YouTube, and Reddit!

If you'd like to make translation corrections or suggestions, we invite you to visit our Translation Project: https://crowdin.com/project/kovaaks

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.