← Gaming news
Steam announcementView the game on SifterSeptember 30, 2026

Update 2.0.0.3

This update primarily focuses on Centurion and the Star Expedition mode. We are taking a more cautious approach to the balance of Standard Versus, so further Standard Versus-related changes will be gradually implemented after we have collected and analyzed sufficient data.

Standard Versus - Balance Adjustments

Centurion

  • HP: 15000 → 16500 (+10%)
  • ATK: 1500 → 1395 (-7%)

Adjustments:

  • Missile count: 4 → 2
  • Missile damage: 800 → 2000
  • Splash Radius: 7 → 5
  • Scatter Radius: 20 → 0 (More stable performance, but overall clustered-unit-clearing ability is reduced)
  • Minimum Attack Range: 60 → 45
  • Attack targets: Can now attack Aerial Units
  • Cost: 200 → 250

Developer's Note: After the buff in the previous patch, the Centurion's pick rate increased significantly, and its overall performance has slightly exceeded our expectations. In this update, we tweaked its stats — slightly sacrificing its base attack in exchange for further improving its survivability, allowing it to occasionally serve as a frontline tank. Furthermore, we reworked . The adjusted missiles have a reduced Splash Radius and significantly increased single-target damage, which means its efficiency in clearing clustered units will decrease, thereby limiting the viability of mass Centurion strategy. As compensation, this Tech has now gained anti-air capabilities, allowing the Centurion to retain some anti-air presence even in Melee Mode.

Sandworm

  • [Anti-Air]: Range modifier +20 → ATK modifier +30%

Star Expedition - Balance Adjustments

The adjustments in Star Expedition mainly focus on buffing underused units and Techs.

Centurion

Adjustments:

  • Missile count: 4 → 2
  • Missile damage: 800 → 2000
  • Splash Radius: 7 → 5
  • Scatter Radius: 20 → 0 (More stable performance, but overall clustered-unit-clearing ability is reduced)
  • Minimum Attack Range: 60 → 45
  • Attack targets: Can now attack Aerial Units
  • Cost: 200 → 250

Fortress

  • [Anti-Air Barrage]: Barrage damage 1080 → 1620 (+50%)

Wraith

  • : Cost 300 → 200

Rhino

  • : Cost 200 → 100

Stormcaller

  • : Cost 200 → 100

Typhoon

  • ATK: 102 → 112 (+10%)

Sledgehammer

  • Default Tech: → [Armor-Piercing Bullets]
  • [Armor-Piercing Bullets]: ATK modifier +250% → +300%

Tarantula

  • [High-Explosive Ammo]: Cost 200 → 150

Sabertooth

  • [Anti-Air Missile]: Cost 200 → 150

Crawler

  • : Cost 150 → 50

Vortex

  • : Cost 200 → 150
  • HP: 8839 → 9723 (+10%)

Hound

  • HP: 1213 → 1455 (+20%)

Fang

  • : Range modifier +10 → +20

Star Expedition - Matchmaking Rules

Reduced the probability of consecutively matching against the same opponent player's lineup.

Bugfixes

  • Fixed an issue where the Sandworm would sometimes fail to attack normally.
  • Fixed an issue where the Reinforcement History was not visible in Star Expedition.
  • Fixed an issue where the entrance SFX volume of the Dieselpunk - Overlord skin was too loud.
  • Fixed an issue where Mountain might occasionally fail to play its movement animation.
  • Fixed multiple UI display issues.
  • Fixed multiple localization issues.

Feedback & Bug Reports

Feel free to submit feedback, suggestions, or report bugs for this update via the following channels.

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.