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Steam announcementView the game on SifterSeptember 9, 2026

Build #7

Hey everyone!

This build fixes a handful of bugs recently reported by the community.

FIXES - fixed render depth issues on various decals - fixed an infinite taser mine and noisemaker bug - fixed bad render depth on thrown objects - fixed bad saving/loading of the "Highlight tall objects" setting - fixed being able to fill all gadget slots with painkillers - fixed bad math on spent Learning Capacity when maxing out a skill - disabling NVGs when viewing security cameras now, which fixes a visual glitch

Thanks for reading, hope you're enjoying the game!

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Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.