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Steam announcementView the game on SifterOctober 4, 2026

Patch Notes 1.4

Hello everyone!

Thank you for all your bug reports and feedback—they really help us improve the gameplay experience. As a reminder, you can send bug descriptions along with screenshots or videos to veinstudios.contact@gmail.com and we’ll do our best to resolve the issues.

Today, we’re bringing you Update 1.4, which introduces significant gameplay improvements and balance changes. Here’s what’s changed:

  • Added a message when the Vision skill is used while there are no boxes on the floor.
  • Improved the falling box effect in the main menu.
  • Fixed collision issues with skill point diamonds.
  • Fixed textures around Jeff’s counter.
  • Improved the information displayed in the settings menu.
  • Improved lighting effects.
  • Added a crouching animation.
  • Fixed an issue where boxes sometimes wouldn’t count toward completion despite the entire series being correctly arranged.
  • Fixed an issue that prevented currency exchanges when the counter showed exactly 10 diamonds.
  • Fixed an issue where the crosshair remained visible while using the slot machine.
  • Fixed audio issues.
  • Fixed translation errors.
  • Fixed issues with zooming out of the skill tree on high-resolution monitors.
  • Improved graphics settings selection.
  • Fixed an issue where boxes could clip into walls and objects, making them impossible to pick up.
  • Adjusted the balance: the cash register now gives 10 tokens for 20 diamonds.
  • Fixed incorrect probabilities in the slot machine.
  • Fixed additional spots where boxes could get stuck.
  • Changed the collectible that granted two extra carrying slots—it now grants one extra slot.
  • Changed an early Hand Upgrade to grant two extra slots instead of one, speeding up early progression.
  • Updated the description of the Masochist achievement: complete the game without spending any skill points EXCEPT FOR THE FIRST STARTING POINT.
  • Improved the visual effects of Box Vision and Jeff’s glasses.
  • Fixed an issue where highlighting from Vision skill and Jeff’s glasses would disappear as soon as the crosshair hovered over a box.
  • Fixed an issue that allowed two boxes to be placed in the same slot.
  • Fixed an issue where boxes would appear in the middle of the room and couldn’t be picked up. The shelf was marked as complete, but the boxes never actually reached it.
  • Added a visual effect when boxes and series are correctly arranged.

We’re currently working on resolving the remaining minor bugs, including an issue that sometimes prevents boxes from being placed on a shelf. The current workaround is to remove all boxes from the affected shelf, return to the main menu, and then resume the game.

Thank you for your patience and the positive response to our previous update. We hope this one makes your time in Game Keeper even more enjoyable and keeps frustration to a minimum.

Have fun cleaning the shop!

VeinStudios

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.