Fixed some issues with some game objects not persisting after saving and reloading.
Fixed bug when losing to gravekeeper cultists that it would award you the tea.
Fixed bug enemies not spawning in area until you have already visited that area and back tracked.
adjusted values in level up.
adjusted values for enemies health and attack.
most bugs are with saving and loading and have been tackling those issues. Game should be stable keep reporting and thanks again for your time.
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.