Combat, Forge UI & Performance Update
This update improves combat clarity, refreshes the Forge, and reduces slowdown during crowded later waves.
• Improved performance from wave 6 onward, especially during heavy late-wave combat. • Reworked Forge buttons and confirmation windows to match the game’s dark fantasy style. • Reordered Forge tabs to Combine → Ascend → Strengthen. • Equipped items can now be unequipped directly from the Forge. • Upgrade previews now show clear stat gains, such as +1 Range. • Meteor Storm now casts every five seconds, with fewer meteors scattered across random nearby locations. • Added screen-edge chest icons to help you find unopened chests off screen. • Chest rewards now show rarity through colored borders instead of color-name labels. • Added a pulsing red screen warning below 25% health. • Increased early Raven damage. • Removed falling trees from waves 1–3.
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.