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Steam announcementView the game on SifterSeptember 14, 2026

NPC's Overhaul

✨ Orbie NPC Overhaul Version 0.0.0.7 Orbies now feel alive, expressive, and connected to the world.

✔ Persistent NPCs Orbies no longer disappear after talking to them. They now stay in the world until their quest is completed, making them feel like real characters instead of temporary encounters.

✔ Personality‑Driven Dialogue Each Orbie has a personality type (Plant, Tech, Fairy), giving them unique dialogue styles:

Plant Orbies: gentle, nature‑themed

Tech Orbies: energetic, circuitry‑focused

Fairy Orbies: sparkly, whimsical

Idle dialogue now pulls from personality‑specific pools.

✔ Quest System Upgrade Orbies can now:

Offer quests

Track whether the quest is accepted

Give reminder dialogue

Give completion dialogue

Reward EXP

Despawn only after the quest is finished

✔ Trade System Upgrade Trades now:

Grant items

Give EXP

Increase friendship

Do NOT despawn the Orbie

✔ Friendship & Leveling Orbies gain friendship when you help them. Friendship increases their level, unlocking:

Better dialogue

Better rewards

More personality expression

✔ Expanded Orbie Data Structure Orbies now support:

Names

Personalities

Dialogue pools

Friendship

Levels

Quest state

Trade state

Rare variants (foundation added)

🌱 Improved Orbie Spawning Orbies now spawn safely on the surface using a ground‑scan system:

No underground spawns

No cave spawns

No cliff spawns

No overhang spawns

AIR required above the spawn tile

This makes Orbie encounters feel natural and intentional.

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.