✨ Orbie NPC Overhaul Version 0.0.0.7 Orbies now feel alive, expressive, and connected to the world.
✔ Persistent NPCs Orbies no longer disappear after talking to them. They now stay in the world until their quest is completed, making them feel like real characters instead of temporary encounters.
✔ Personality‑Driven Dialogue Each Orbie has a personality type (Plant, Tech, Fairy), giving them unique dialogue styles:
Plant Orbies: gentle, nature‑themed
Tech Orbies: energetic, circuitry‑focused
Fairy Orbies: sparkly, whimsical
Idle dialogue now pulls from personality‑specific pools.
✔ Quest System Upgrade Orbies can now:
Offer quests
Track whether the quest is accepted
Give reminder dialogue
Give completion dialogue
Reward EXP
Despawn only after the quest is finished
✔ Trade System Upgrade Trades now:
Grant items
Give EXP
Increase friendship
Do NOT despawn the Orbie
✔ Friendship & Leveling Orbies gain friendship when you help them. Friendship increases their level, unlocking:
Better dialogue
Better rewards
More personality expression
✔ Expanded Orbie Data Structure Orbies now support:
Names
Personalities
Dialogue pools
Friendship
Levels
Quest state
Trade state
Rare variants (foundation added)
🌱 Improved Orbie Spawning Orbies now spawn safely on the surface using a ground‑scan system:
No underground spawns
No cave spawns
No cliff spawns
No overhang spawns
AIR required above the spawn tile
This makes Orbie encounters feel natural and intentional.
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.