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Steam announcementView the game on SifterSeptember 14, 2026

0.16.1 — Busy flights fill up, fewer weather cancellations, and a Roadmap

A small hotfix, almost all of it from your reports. Thank you.

Fixed

  • Busy flights now fill up. A route carrying far more demand than it had seats still couldn't get past about 88% full, the seat limit was being applied twice, so day-to-day variation in bookings could only ever take passengers off a flight and never put them on. It's applied once now. An oversubscribed departure goes out full, load factor finally tells you whether the aircraft is the right size for the route, and those routes earn noticeably more than they did.
  • Fewer cancellations in ordinary weather. Cancellations were running near one flight in twenty-five, and most were happening in Good or Mediocre conditions that barely delayed anything, delays and cancellations were tuned separately and had drifted apart. Everyday weather now cancels about as rarely as it delays. Storms are unchanged: bad weather still costs you flights, and minimal maintenance still costs you more of them.

New

  • Roadmap, on the main menu. What's being built now, what's next, what's being considered, and what's already shipped. 16 of the 22 items on it came from players, if you've suggested something, it's worth a look. It's a direction rather than a set of promises, and it says so.

Existing saves are unaffected.

Keep the reports and suggestions coming they're working: https://steamcommunity.com/app/5078600/discussions/2/

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.