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Preparing for lauch on monday 0.149.1
⚖️ Balance
- Set maxAmount for siege splash upgrades to 5
🚀 Features
- Add upgrade icons
- Make horses immune to splash damage
- Add horse and horse health upgrades to the market
- Implement screen shake effect
- Pass prestige state to updatePrestigeLabel for accurate updates
- Add two new idle music tracks
- Add cold tower upgrades for damage, speed, and effect length
- Implement mob slow effect calculation and application logic
- Add more number units
🐛 Bug Fixes
- Use fuzzy comparison for splash and mob hit detection
- Ensure prestige purchases are saved correctly and force a save after prestige
- Update checkpoints and size for prestige levels 3 and 4
- Adjust cold tower effect size and duration
- Correct prestige market pricing for poison and add cold tower
- Handle invalid dimensions in GameScreen resize method
- Ensure resetAllProgress clears counters and fixes path ordering
- Fix savegame bug
- Ensure autorun and autobuy settings persist after prestige
- Improve autobuy logic by handling failed purchases that could previously cause freezes
- Update tower price after each tower when chain-building with Shift
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.