← Gaming news
Steam announcementView the game on SifterSeptember 16, 2026

0.139.2 -- I am getting better

I am finally getting better after my surgery few weeks ago, so I can work more on the game again :)

Mostly, those changes relates to the statistics system and new graph system, but there are some balancing changes and long awaited bug fixes included too.

⚖ Balance

  • Make tower upgrade sellable
  • Upgrades can be bought mid-run
  • Mobs can be bought mid-run
  • Boost arrow tower

🚀 Features

  • Add little variety to road tiles
  • gold graph ingame
  • Statistics are persisted long term
  • Mob reward graph
  • Tower damage graph
  • Add ambient sound and two new music tracks
  • Aggregate damage numbers particles to reduce spam

🐛 Bug Fixes

  • Fix tabbed view to show currently selected button
  • Elapsed time is restored on statistics loading
  • Reset all progress resets also saved statistics
  • Actually persist gameId
  • Do not give gold when mob is already dead

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.