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URS1 0.9.8a: a much faster 3D race view
URS1 0.9.8a: a much faster 3D race view
A small update with one big change.
- The 3D race view no longer draws the race twice. Behind the race screens, the game was also drawing the whole race a second time, full-screen, where it could never be seen. Only the race you see is drawn now.
- What it means for you: a higher and steadier frame rate during sessions with the 3D feed. On our test laptop (RTX 3080 Laptop GPU) a wet 20-car session went from about 40 fps to about 60, and the graphics card now does less than half the work. The gain is largest at high screen resolutions and on modest graphics cards. Nothing looks different.
- If you have any trouble with the 3D view after this update, the Steam launch option -URS1ViewportWorldRender brings back the previous behaviour. Please tell us if you need it.
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Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.