- Fixed the Run Log numbering the first two runs of every save as "Run 1" and every later run one too low. - The Run Log now shows each run's difficulty and Weight (e.g. "VETERAN x2.36", "CUSTOM x3.1"), and the report card shows "CUSTOM // WEIGHT x3.14". Custom runs from before this update show "CUSTOM" only. - The mine cap has been raised from 32 to 256. - Off-screen mines are no longer drawn, which saves some performance on mine-heavy builds. - Fixed the NEMESIS line overlapping DEEPEST WAVE in the Run Log at larger text sizes. - Fixed the Codex and Ship screen titles running into their tabs at larger text sizes. - The Run Log only shows a nemesis once something has killed you at least twice. - The archived report card footer now reads "ENTRY 1 OF 6 ON RECORD" instead of a second, conflicting run number.
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.