Patch Notes #1
New Features
- Added the ability to pause the game during the main letter that explains the story
Improvements
- Optimized lighting performance
Bug Fixes
- Fixed a door save bug: visibility state is now correctly saved for each individual save file
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.