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Steam announcementView the game on SifterOctober 1, 2026

Update 1.0.1 – Boss Balance & Visual Comfort

  • Mouth Boss – Final Phase: No more screen blackouts. The floor now restores itself after every round, so you can't win by standing still. Fewer safe tiles remain each round (2 → 2 → 1 → 1 → 1). Saliva now appears only once, during the phase.
  • Final Boss – Phase 3: Easier. Extra safe tiles, longer reveal and rest times, less overlap damage, and a longer time limit.
  • Stage T5 (Solo): Black/White doors now open only after the countdown, so you can't scout the maze before it starts.
  • Visual comfort: Removed the mirror-like reflections on jelly and acid surfaces that could cause motion sickness. Acid now has a new rippling surface.
  • UI: Fixed the squashed player marker icon and updated Tip text.

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.