After all the wait and work put into making this game, playtesting and fixing bugs the past week, we we're so excited to finally release the game, but we simply can't.
We have submitted the game for approval a week ago and haven't heard anything since. Steam takes 3-5 business days for this process, and it seems to be taking longer this time around. The game is finished and ready to go, but we physically can't publish it. Our hands are tided.
We are really sorry to everyone that wishlisted and was waiting for the game to come out today, but you will have to wait just a little longer... We were hoping it could still happen later today, however it will most likely be next week.
As soon as the game is approved we will make a new announcement providing a new final release date. Please make sure to follow the game on the store page to get informed of this announcement.
We still made the decision to upload the release trailer today, as something to look forward to!
Watch on YouTube ↗Some changes where made in the game, with rewarding system no longer being per shelf, but per item, and instead of skill points you acquire money, as well as a handful of others that should improve the experience. Whilst making the changes, the amount of items has also changed from original 5,599 to 5,517, but it is for the better with a much bigger variety of items, which almost doubled.
Once again, we are deeply sorry for this delay and we hope you stick around for the new release day.
Sincerly, Adam & Jakub
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.