REINCARNAGE Changelog v1.3.2: Bug Fixes
Changes: - Pausing the game now closes the level's title text to prevent looping audio - Enemy corpses now de-spawn after 20 seconds to prevent lag - Added an invisible ceiling border to the 'Scumrooms' Horde map
Fixes: - Fixed MORDUS from being immune to sword damage - Fixed MORUS from taking triple damage from punches
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.