Patch notes for version 0.921
Lighting quality had been reduced as a result of a hang-up from Embermaze's mobile roots. This is now undone for desktop platforms.
Soft shadows are now fully enabled, which has fixed some light leakage issues that were occurring, and overall increased the quality of the lighting. You now get real time shadows and light interacting correctly with the corners creating even more dark spaces. The result was that the levels were even darker than intended in the early levels, so torch numbers have been boosted to get back to the overall similar levels of light. The dark unlit corridors are now even darker. Torch numbers still reduce with every level, increasing the darkness. Medium and Hard difficulties start darker and get darker quicker. Have fun!
Both the PC and Mac versions have been updated. :)
Thanks for playing Embermaze: Descent!
Graeme
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.