- Rebuilt UI — Main Menu, Lobby, in-game HUD and Settings moved to the new design; tablets now get their own layout.
- Draggable windows — move the paint editor, chat and standings panel wherever you like.
- Esc now opens Settings, freeing the cursor moved to Ctrl. Settings gained "Back to Main Menu" and "Quit Game".
- Key caps — Ready, whistle, cursor lock and Settings now show your own key bindings.
- One aim mode — camera-centred aiming is now standard on every platform.
- Smoother painting — the colour you pick with the eyedropper survives the switch back to the brush, and UI clicks no longer reach the scene.
- Pose selection fixed on desktop — pick poses with the mouse and rotate them with the arrow keys.
- Reworked spectating — see the live standings when caught and watch any player by clicking their row.
- Run animations now show correctly for other players.
- Mobile improvements — soft keyboard, touch button response and button labels fixed; translations updated in 12 languages.
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.