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Steam announcementView the game on SifterSeptember 8, 2026

Version 1.1.0 Update Notes

Game Menu Design

Added: Pause, Settings, Save/Load, Status, CG, and Recollection interfaces are now split into independent design pages, with swappable backgrounds and real-time preview.

Added: Quick menu can enable “Skip only already-read text” (unread lines cannot be skipped).

Added: Recollection page can toggle “Allow rollback from recollection” (when disabled, you can still browse recollections but cannot use ← to jump back to story positions).

Main Menu Buttons (Cover)

Added: Semi-transparent / solid backgrounds, hollow glow outlines, hover color change, hover glow outline.

Added: Toggle for equal-width buttons.

Optimized: Background image and outline styles are now mutually exclusive to avoid overlapping conflicts.

Dialogue Box and Name Box

Added: Preview separated by narration, character dialogue, and avatar; dialogue box background now supports two-color gradients (top edge can be transparent or use a second color).

Added: Name box editing settings, can be overlaid on the dialogue box.

Fixed: In-game character name fonts now correctly follow editor settings.

Fixed: Inconsistencies between editor preview and in-game display.

Timeline and Branch Options

Added: In plain-text mode, selected dialogue lines can now be formatted with bold / italic / underline / strikethrough, relative font size, and color.

Added: Timed branch options (seconds, countdown bar, timeout sound effects, fallback to a specified option on timeout, etc.).

Added: Numeric change bars can now accept a single value or a range; when a range is entered, a random value within that range is chosen at runtime.

Optimized: Timeline column headers can be resized by dragging, with persistence; selection areas for checkboxes and scene bars now have more reasonable drag multi-selection hit zones.

Help

Added: Documentation for in-line text tags.

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.