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Steam announcementView the game on SifterSeptember 18, 2026

Update: Build While Paused, Run Summaries & Building Tooltips

This update gives you more time to plan your defenses, adds a clearer look at what you achieved each run, and makes building information easier to find.

Build While Paused

  • You can now place buildings while the game is paused using the normal pause control.
  • Select buildings, adjust placement brushes and symmetry, and queue a Gunship movement order while planning your next move.
  • Hardcore is unchanged: normal pausing remains unavailable.

Run Summaries

  • Reaching the third Tech Token milestone in a Standard run now opens a milestone summary. You can select Continue Playing to keep the run going.
  • Expanded the game-over screen with whole-run statistics, earned achievements, Tech Token progress, and new unlocks.
  • Added visual improvements to make run results easier to read.

Building Tooltips

  • Hover over unlocked buildings in the bottom construction bar to see their details before placing them.
  • Tooltips include building descriptions and key stats, with payoff information for generators.

Fixes & Improvements

  • Fixed difficulty unlocks so qualifying milestones count across all Standard Arenas, including bonus Arenas. Challenge runs remain separate from the Standard difficulty ladder.
  • Improved construction-menu visibility and interaction at larger interface scales.

Thanks again for the feedback. Please keep sharing bugs and suggestions in the Steam Community discussions/ reviews! I read all of it :)

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.