Hey Everyone!
We've been hammering since release to bring as many improvements as possible!
- Ambient light flickers as doors and vents are closed
- Blink animation improvements
- Balanced Trickster's unpredictability
- Animated levers added, replacing the previous buttons
- Various UI improvements
We thank you all for the criticism. It shows you want the game to succeed, and it’s pushing us to make the experience significantly better. We’re excited to roll out these changes and sincerely hope they improve your time in the asylum!
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.