Patch 0.9.1.0 - August 22nd, 2026
Design: Added a whole new intro level, to ramp the difficulty and introduce the new slowdown mechanics Design: Reordered levels according to difficulty level Design: Larger player's projectiles visually and their hitbox Feature: TATE / Rotate screen 90deg for a bigger FOV Design: higher ground textures fidelity Design: button hover is now full black Bugfix: Menu music was not looping Bugfix: trailer units will no longer "stack"/stuck behind a destroyed trailer Bugfix: HP bar widgets of the pickups helicopters were occuluded by the pickup Bugfix: added mission localizations Bugfix: Bomb radius correction
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