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Steam announcementView the game on SifterAugust 16, 2026

Patch 0.9.0.5 - August 16th, 2026

0.9.0.5 Feature: Allow controller d-pad for movement, toggle via settings Design: Better (?) music, repetitive, will improve variance next patch Design: Boss music upon encounter Design: Bosses now have more patterns, and are more challenging Bugfix: inifinite loop detected on large number of bullet spawns Bugfix: Projectile pooling performance Bugfix: Projectile coloring was off sometimes Performance: Pickups are no longer spawning out of player's reach Design: Enter High score screen now dims the background, preventing back items obstructing vision Design: HUD animating in/out on start/end game, continue and pause screens

0.9.0.4 Design: Bigger font for Steamworks certification Performace: Main menu and Mission 5 major FPS boost Performance: pickables are now pooled, better performance as there were hundreds of energy collectibles

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.