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Steam announcementView the game on SifterSeptember 12, 2026

The Fabricator – Major Gameplay Update

The biggest management-focused update to The Fabricator is now live.

This update builds on the existing production and Hands-On systems and adds much more depth to running the company itself.

NEW QUOTATION & PROFIT SYSTEM

Customer jobs now begin with a quotation.

Review the estimated production cost, choose your selling price and negotiate with the customer.

Quote too low and your profit may disappear. Quote too high and the customer may counter or reject the offer.

After completing an order, a detailed report shows:

  • Revenue
  • Material costs
  • Production costs
  • Tools and consumables
  • Scrap and handling costs
  • Total profit
  • Profit margin

MANUFACTURE YOUR OWN PRODUCTS

You are no longer limited to customer orders.

Produce your own products, keep them in finished-goods inventory and sell them when you choose.

This adds a new production strategy alongside normal contract work.

IMPROVED WORKERS & AUTOMATION

Workers and automation have been expanded to make larger jobs easier to manage.

Machine operators can handle assigned production, the logistics worker moves parts between stations, and the manager can help keep production supplied.

You can decide how much of the workshop you want to operate manually and how much you want to automate.

COMPANY ERP SYSTEM

The workshop now includes a company management system where you can review:

  • Active jobs
  • Completed orders
  • Profit and margins
  • Machine status
  • Workforce
  • Finished goods
  • Scrap
  • Order history

HOME PROGRESSION

Your progress now continues outside the workshop.

Use the money earned from the business to improve your home and lifestyle, giving company growth a longer-term purpose.

COMPLETELY REDESIGNED TUTORIAL

The original tutorial has been replaced.

The first customer order is now a dedicated training job with no deadline.

It guides new players through the complete production process step by step:

Quotation → Cutting → Logistics → Drilling → Welding → Finishing → Profit

The goal is to make the first experience much clearer and faster while still teaching how the real workshop workflow works.

This update is focused on making The Fabricator deeper, easier to understand and more rewarding to progress through.

Thank you to everyone who has played the game and supported its development.

Welcome back to the workshop.

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.