[0.1.4] - 2026-08-08
Added
- Pick your language straight from the first-run walkthrough. Language previously lived only in the command menu, which the walkthrough sits in front of — so the one moment a new user is most likely to be reading the wrong language was also the one moment they couldn't do anything about it. Y (or L, or the globe button in the walkthrough's header) now opens the usual language picker on top of the tour; choosing a language redraws the tour in it and returns to the same page, and cancelling changes nothing.
Changed
- The first-run walkthrough is now skipped with X, not Y — Y was freed up for the language picker above. Esc still skips, and Start still backs out.
Fixed
- The first-run walkthrough's page dots no longer collide with its buttons. Skip, Back and Next share the footer with the page indicator, and in the wordier languages — German's Überspringen / Zurück / Weiter, Malay, Swedish — the three labels plus their button glyphs filled the row and overflowed it. The dots now sit centred on their own row above the buttons, and the buttons fold onto a second line rather than clipping if they ever run out of room again (at a large zoom level, say).
- A fresh install no longer starts in Arabic. When the OS language isn't one of the 36 DeckCrate ships — or when the desktop reports no language at all, which happens on Linux with `LANG` unset — the app fell back to the first entry of its supported-locale list. That list is generated from the translation filenames in alphabetical order, so the fallback was Arabic (and, being right-to-left, it also mirrored the whole layout). Unrecognized system languages now fall back to English, which you can change at any time from the command menu → Language. Systems set to a language DeckCrate does ship are unaffected, and a language you already picked yourself still wins.
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.