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Steam announcementView the game on SifterOctober 4, 2026

v1.83: Smoother Outfitter and smoother motion

This update fixes the short freezes in the Outfitter and makes everything move smoothly on high-refresh screens.

What's new

  • The Outfitter no longer hitches on every purchase. Buying, rerolling, locking and selling at the dock could freeze the screen for about a third of a second on the Steam Deck, and it got worse the bigger your build grew. Those actions are now three to six times faster.
  • Your spacer no longer blurs while moving. On high-refresh screens, including the 90 Hz Steam Deck OLED and 120 to 165 Hz PC monitors, the ship could shudder and smear against the world. It now moves smoothly on every frame, and the camera, health bar and hit marker stay locked to it.
  • Enemies, shots and pickups move smoothly too. Hostiles, their bolts, your shots, ore chunks, scrap motes, the Void Siphon and the Mirror Uplink echo no longer step on high-refresh screens, and your shots and muzzle flashes leave the gun right where you see it.
  • Tether Home fires the moment you press it. There is no more arming hold, so a quick press always throws the wire. It works much closer to the station now, and the ride home is slower and easier to follow.
  • No more invisible walls around the refinery and the ore rig. Their collision now follows the structures you can see, so you stop where the metal is.

Thanks for playing, and keep the feedback coming in the Steam discussions!

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.