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Steam announcementView the game on SifterSeptember 7, 2026

1.4 Patch Notes

1.4 Patch Notes

Arena

Fixed candle placement and lighting issues around the arena Fixed door locations in the arena center Fixed ghost decals appearing in the arena Fixed misplaced pillars in the arena Fixed blood decal issue on the arena enemy gate

Dungeon

Adjusted starting health in the dungeon to 60 Fixed candle placement and lighting issues around the dungeon Checked and fixed pot placement throughout the dungeon Adjusted the location of the help bones Added rusty gear details to dungeon wall mechanisms Fixed spotlight colors on orbs to properly match

Gambling Hall

Fixed input issue of leaving Fixed a texture bug in the Hi-Lo card game

Keypad / Padlock

Relocated the keypad password Fixed keypad door textures Fixed an issue where players could sometimes leave keypad/padlock focus unintentionally Fixed keypad/padlock focus not working properly Fixed a bug allowing players to pause the game while using a padlock or keypad Fixed weapons remaining visible and colliding while using a padlock or keypad Updated the keypad button press sound

Enemies / AI

Investigating enemies getting stuck after being hit Investigating skeletons spawning inside columns Fixed enemies turning around too slowly when player is behind them Fixed a stagger issue allowing movement behind the enemy during stagger

Combat / Equipment

Fixed kite shield casting an incorrect first-person shadow Fixed players being able to attack immediately after picking up a weapon Fixed players attacking after pressing "Continue" from the pause menu

Input / Misc

Fixed ghost input after closing a readable Fixed ghost input after changing keybindings Fixed FPS cap setting not applying correctly

Other various bug fixes and improvements

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.