Patch Notes and Hotfixes: 8/20/2026 to 8/26/2026
Hello Adventurers and Guildmembers!
Just making another patch notes post for those who may not be reading the Update Log in game, and for those who do not own the game so they can get an idea of the kinds of improvements that have been incoming. :)
Many of these improvements are the result of suggestions and discussions in the Discord. If you have feedback, ideas, or really think a certain Quality of Life feature would be useful, please do join and let me know. I'm in the Discord every day, and the community in there is the absolute best.
Discord: Journeybound Official Discord
If you've kept an eye on the Discord or regularly read the Update Log notes from the main menu, you will have seen these already. Be warned! Some may contain minor spoilers or hint at content later in the game.
2026-08-25 - Added a Seed Study to the Town Shop, starting at Rank-B. Turning in a specific number of seeds for study, found in Ranks B/A/S, will now allow you to purchase those seeds afterwards. - Changed "The Master" title to something more fitting for the accomplishment. - Rune Wheels received a complete overhaul on balance. The 5,000x jackpot achievement was a tad too hard to hit, and has been revamped to a 500x jackpot, with proper adjustments to the odds in compensation. The related achievement has been updated to match. - Added a new lv40 Grovecraft tool to the Rank-D Guild Shop, that should be helpful for players trying to acquire early game saplings. - Challenge Dungeons now have Auto-Run functionality. You must first have a completion of the respective Challenge Dungeon to unlock the Auto-Run system. - Auto-Deposit permits now automatically toggle your auto-deposit on when first used. Going to combat zones where you lack auto-deposit permissions will no longer turn off auto-deposit, but simply gray out the button. When you go back to a zone where you have auto-deposit, it will stay on now. - Upgrade materials for the Keep now have hover tooltips, allowing you to easily see the number of an item you currently own. Undiscovered items in your Collection Log will not show their tooltips on hover, until discovered.
2026-08-21 - Updated and improved 133 Incantation/Light equipment icons, bringing them up to the standard of the other styles' item icons. - Minor Titles tab improvement, showing undiscovered cards for missing secret titles. - Minor Quest Log fixes/improvements. - Adjusted the sell value of grape seeds, as they were able to be sold for higher than their purchase price.
2026-08-20 - Added a new 'Misc. Logs' panel to the sidebar, that includes both a new Grovecraft and Stonecraft Log within! Due to how I had to implement these, there may be instances of overrevealing based on what you've found in your Collection Log, and if more than one entry shares the item. From this point forth, it should track accurately. - Added an alternative fill-mode option in the Display settings. Certain computer configurations were experiencing jittery or stuttering progress bars. If your bars do not fill smoothly, you can try this alternative fill-mode and see if it helps! - Changed the color coding of loot in the Bestiary, Tidecraft Log, and Wyldcraft Log. Items are now color coded according to their rarity instead of item type, to help players know which items on the Rare Drop tables have higher or lower weighting. - Added the enemy styles to their collapsed Bestiary cards. Top right of each card will now show their type and style. Bestiary entries can still be expanded to view the enemy in detail, after getting enough kills to unlock all of the information.
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.