World Visual Upgrade, Equipment Tracking & Performance Fixes
- Improved wall depth, textures and shading. Walls fade when your character is behind them.
- Walk behind tall objects and cross low bases with a slight slowdown.
- Sharper characters with lighting that better matches the environment.
- Equipment specials now show cooldowns, active effects, stacks and charges beside passives.
- Fixed overlapping moving walls and scenery drawing over walls.
- Ground effects, including Glitch Mine, Frost and Earthquake, stay beneath walls and scenery.
- Optimized Faultline effects to address freezes during heavy use.
- Divergent Ancients keep their original item names and rarity colors.
- Open Multiple comparisons now wrap long names and stat-quality details.
- Comparison cards stack on smaller screens, keeping stats and Equip buttons accessible.
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.