Fixed
Dark halls were too dark to fight in. The darkest rooms are now lit to a readable level. Every hall keeps its own mood and color.
Multiplayer sync status broken when a player disconnected and re-connected
Changed
Two players was too easy. Each extra player now adds more enemies (+75%, up from +60%), and a party's own gear now calls down a harder boss court instead of just more bodies.
New
You can reroll the shop. Press R (or Y on a controller) at the Crystal of Souls for new stock. Cost doubles each time: 10, 20, 40, 80, 160, 320, 640, 1000. It resets on every floor. In co-op one player pays and everyone sees the new items.
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.