Meet Sudoku - Version 1.8.3 Release Notes
### Additions and Improvements
- Added Undo support, fully integrated with operations like color marking
- Added multi-color marking support, including continuous coloring by holding down the mouse button
- Added a wide range of color themes
- Added selection styles and a cursor; added previews for the board and selection states
- Added adjustable board line settings
- Added adjustable thickness and spacing for dashed chain lines
- Added support for configuring key combinations for cross-border input
- Optimized multi-selection functionality; added "Mouse Multi-select" and "Key-based Multi-select" modes
- Mouse multi-selection now supports continuous selection via click-and-drag
- Key-based multi-selection supports customizable modifier keys (e.g., Shift)
- Optimized selection, note-taking, and highlighting logic for "Number-First" mode
- Optimized candidate highlighting and added a feature introduction
- Automatic note clearing now synchronizes with Variant Sudoku rules
- In "Fog of War" mode, notes can now be added to unrevealed cells, though numbers cannot be entered directly
- Optimized technique hints; added options to select or deselect all techniques
- Added support for exiting training mode from the technique hint screen
- Added option to hide tutorial prompts
- Added a button to exit the tutorial
- Merged the Pause menu and the ESC menu
- Simplified difficulty levels for Daily Goals
- Optimized the difficulty sorting of Sudoku techniques
### Variant Sudoku Improvements
- Optimized display scaling for Variant Sudoku overlays (e.g., XV, Odd/Even) to fit various screen sizes and devices
- Irregular Sudoku (Jigsaw) regions now use distinct region lines; original grid lines removed
- Optimized Killer Sudoku cage outlines, dividers, and top-left digit displays
- Generated a "Normal" difficulty puzzle bank for Killer Sudoku
- Optimized Variant Sudoku rules and automatic note-clearing logic
### Sudoku Techniques
- Audited the Sudoku technique puzzle bank and regenerated example puzzles that did not meet standards
- Fixed an issue where Sudoku technique tutorial levels had multiple solutions
- Corrected erroneous descriptions regarding the "Empty Rectangle" technique
- Fixed an issue where automatic and manual chain drawing yielded inconsistent results
- Optimized the logic for determining strong and weak links during chain drawing
- Drag-selecting no longer accidentally triggers highlighting for identical numbers
### Campaign & Daily Sudoku
- Optimized the level completion flow; the next level now displays correctly after finishing a stage
- Fixed an issue where the screen would freeze if the "Next Level" button wasn't clicked after completion
- Changed the "Back" button behavior in Killer Sudoku to return to the Home screen
- Fixed an issue where Daily Sudoku records were not correctly saved for the current day
- Optimized the Daily Sudoku interface display
### Achievement System
- Fixed an issue where "Novice" and "Expert" achievements for Killer Sudoku were not awarded correctly upon completion
- Optimized the logic for consecutive completion tracking; calculations are now based on the activity calendar
### User Experience
- Highlighting for identical numbers now persists after quickly deleting notes via right-click
- Fixed an issue where notes could not be cleared via right-click after multi-selecting with Shift in "Number-First" mode
- Fixed an issue with abnormal keyboard selection states in "Number-First" mode
- Fixed an issue where game controls would intercept text input when using Chinese IMEs
- In Classic Sudoku, re-entering a number now only processes the incorrectly entered digit
- Color marking now supports smoother continuous operation
### Audio & Interface
- Optimized music playback logic; music now plays only on the game screen
- Music stops automatically when returning to the Home screen from the game screen
- Fixed an issue where the Daily Sudoku AppBar color was not rendering correctly
- Optimized interface adaptation for various devices and window sizes
### Stability
- Optimized overall game performance to reduce stuttering
- Fixed a potential crash occurring when switching windows on Windows
- Further optimized game stability
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.