v1.3.1 is live. This build is about keeping the fight at a steady 60 FPS and making crashes easier to report. Performance • Combat should stay closer to a true 60 FPS, especially with bunkers, glows, and busy starfields on screen • New Graphics Quality setting: High, Medium, and Low • If the frame rate drops, quality can step down automatically so the game stays playable • Fixed a bug that let the FPS counter (and the game loop) run hotter than the 60 FPS cap Stability • If the game crashes, you can Send a report to us, Copy a crash ID, or Close • Reports are optional. They include a GUID, version, and recent log lines so we can find the issue — not your save files Fixes • The game is titled Alien Siege: Earth (the extra “e” is gone) • Fixed missing start-menu music • Cleaned up a leftover bunker asset that could fail to load on Level 1
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.