Thank you to everyone who has purchased the game. Based on feedback since release, we've updated several areas that were difficult to understand.
What's New in ver 1.1.0
Reduced the number of Normal stages on the first run from 7 to 4
・The difficulty curve in the opening stages was too steep, causing first-time players to leave before they had a chance to learn and enjoy the game. The number of stages has been adjusted accordingly. ・This means you'll have fewer opportunities to upgrade your cards, so the boss fight may be more difficult. However, you should now be able to reach the boss more consistently.
Added a remaining-time countdown to the center of the screen
・Previously, the remaining time was only communicated through screen effects, with no numeric countdown shown before death. ・Because this was difficult for first-time players to understand, a clear countdown has been added. ・It appears when your remaining survival time drops below 1.5 seconds.
Added distance to the next checkpoint
・The distance to the next checkpoint is now shown below the stage progress indicator (such as 1/4).
Speedometer and caffeine molecule display are now hidden by default
・The nm speedometer and caffeine molecule display are now turned off by default. You can re-enable them under Settings → Display.
Language selection and epilepsy warning now appear only on the first launch
・From the second launch onward, the game now goes directly to the title screen. The previous behavior was unintended and has been corrected.
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.