- Battle Mechanics: DOT (damage over time) now correctly benefits from ATK bonuses; true damage sources properly stack; aura rule unified — "same unit's auras take the highest level, different units' auras stack"
- Synthesis Hints: During the recruit phase, heroes available for synthesis are highlighted red in the Compendium and orange in the Synthesis Guide panel
- Performance: Merged scan logic and added caching for smoother performance with many units on field
- Panel Display: Improved unit info panel readability
- Stability: Save compatibility enhancements and various edge-case fixes
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.