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Steam announcementView the game on SifterSeptember 18, 2026

Patch 0.9.2.3 Notes

  • Design: Redesign of controls display and related indicators during gameplay
  • Music: Base music volume increased by 35%
  • Design: Added energy bar below the player's ship, to be shown during slowdown
  • Design: Energy bar turns red when low
  • Design/Bugfix: Slowdown will only work when the player's ship is alive
  • Design: Enemies hold shooting for 2 sec after player respawn
  • Bugfix: Added deadzone of 0.2 in controller input to eliminate hardware drift.
  • Performance: Lower shadow quality on Medium graphic setting
  • Performance: Removed uncapped framerate, there is no gain over 144fps

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.