NEW CARDS
- 26 new cards in the Dwarves, Dark Elves, Orcs, Horrifyingly Horrible Horror, Inferno and Legacy of the Fallen packs.
- Among them: Living Blood costs half of your blood and hits for 75% of it, Iladriel slips an Infiltrator into the enemy hand that steals their resources for three turns and hits their tower through Shield, Brothgar's Pickaxe turns incoming stone into wall, Gladir's Monument copies every enemy build for you, and the Chieftain's House shields your tower from damage until your turn.
- New tag: Living - races, Cultists, Beasts, Monsters and Squads (not Undead, Mechanisms, Golems, items or buildings). Barrel of Mead, Glutton, Executioner and Salamander work with it.
- Behemoth: absorbs up to 4 chosen cards from your hand, +4 damage for each. The absorbed cards and one random enemy card leave the deck for good.
NEW
- Premium packs for mithril: 9 cards you don't own yet, no duplicates. If there aren't enough new cards, each missing one gives 100 dust and 100 rubies.
- Deck on the table: a card pile sits at the table edge. Clicking yours opens the Deck window: which cards can come and which are blocked and for how many turns.
- The Alt glossary explains the new terms: Absorb (the card leaves the hand and the deck for good, usually for a bonus), Destroy (from the hand only), Remove (hand and deck, no bonus), Clearing the Ranks, Infiltrator, Living, as well as To hand, Mixed into the deck and Discard N.
- Profile: History tab (last 20 matches, PvP and PvE separately) and Saga tab, stats for each class.
- While queued for PvP you can browse the menus and play against the AI: a found match takes you to the accept window by itself.
- Ward on the table is now an amulet by the tower that fades as its charges are spent.
- Deck limit is 12 (was 9). The deck builder got a Guide button with deck building tips.
- When a client update is released, the game tells you about it.
CARD DRAW
- Tokens mixed into the deck come with a 28% chance (was 35%), never two in a row, and a token never replaces a discarded token. A played token stays out for 12 of your turns, a discarded one for 10.
- After turn 30, cards that have never come to your hand come more and more often.
BALANCE
- Blood Prophet: Play Again.
- Underground City costs 13 (was 18). Ossuary: tower +5 (was +4).
- Self-Flagellation: your next attack that damages you deals 5 more damage to the enemy (it used to raise the self-damage instead), and the card itself deals 3 damage to you.
- Bottled Gloom: 6 turns (was 7), Cleanse removes up to 2 of its curses (was 1).
- Imp: Trickery picks a random player, the owner included - then 2 resources from the owner's largest stock are simply lost.
- Muscle Boost: +5 damage to a chosen card with damage - any race (Undead too), Cultist, Beast or Monster. The card is played only with a chosen target.
- Ghost Wall: removing the temporary wall takes less by the damage the enemy has already dealt to the wall.
- Loot Pouch no longer touches the Warlord's slaves, and the Architect with Stone offering II loses half as much stone.
CLASSES
- Architect: building tower hits the enemy tower for 1/2/3/4 by card rank (was 0/1/2/3), starting slave income -1 (was -2), incoming damage +20% per 10 wall (was +25%).
- Zealot Cultist: a hit absorbed by the enemy Shield gives neither blood nor lifesteal.
- Dusk Baron: the pocket (Blood III) gives the resource without taking anything from the enemy.
- Plague Lord: in PvP, any Rot on the enemy builds Corrosion, not only his own.
INTERFACE
- Challenges: the 60-second cooldown applies only to the same player, you can challenge others right away.
- Play Again granted by the Barrel of Mead shows right on the boosted card in your hand.
FIXES
- The PvP results screen showed the second-to-last card instead of the last one. If a Might aura finished the match, its card is shown.
- A tutorial chapter could be cut short by destroying the enemy tower, and its reward never came. Fixed.
- After a match search the Story button became available. Fixed.
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.