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Steam announcementView the game on SifterOctober 3, 2026

Update 1.18

TUTORIAL

  • Added a step-by-step tutorial covering item purchases and usage, stamp selection, upgrades, card discarding, and hand building.
  • When entering the campaign for the first time, you can choose to complete or skip the tutorial. It can be replayed later from the menu.
  • Fixed button positioning at the end of the tutorial.

EQUIPMENT & PROGRESSION

  • Added a slide-out panel for stamps, robes, and the archive.
  • You can now choose two active stamps out of six.
  • Equipment slots can now be upgraded to unlock passive effects. The cost of consecutive unlocks is 1,000, 2,000, 3,000… points.
  • Slot progression is preserved when replacing a stamp.
  • Active effects are displayed as separate icons. Hovering over them shows their descriptions and activation conditions.

SHOP

  • Updated the shop visuals, tabs, and purchase descriptions.
  • Item Packs now let you choose one of four offered items.
  • Added Draw Preparation: spend gold to increase the chance of drawing from a selected deck to 90% for the next regular card. The card rank remains random.
  • Fixed the Draw Preparation window overlapping the shop.

ITEMS & CARDS

  • Added selection windows for the Alchemist’s Table, Execution Lever, Library, Regent’s Robe, Altar Chalice, Black Ink, Prison Key, Lacquered Box, and Silver Bookmark.
  • Selection windows now show card images and the consequences of each action before confirmation. Cancelling an item selection does not consume its use.
  • The Well of Debt now offers a proper choice: reduce your debt or keep it in exchange for a stronger effect.
  • Fixed the effects of the Spade Crest, Casino, Throne, and Blade of the Last King.
  • Fixed attachments on duplicate cards: each copy now retains its own items and upgrades.
  • Fixed cards being returned from the Lacquered Box and the Silver Bookmark’s increased draw chance.
  • Removed unnecessary scrolling from selection windows. Long lists are now split into pages.

SCORE & TOOLTIPS

  • The hand name and the score × multiplier = result formula are now more prominent.
  • The player’s result is displayed in blue, while the opponent’s most recent play is displayed in red.
  • Added a score breakdown explaining bonuses and passive-effect conditions.
  • Score previews now only take revealed cards on the table into account. Hovering over cards in your hand no longer changes the displayed score.
  • The hint system now reveals a maximum of one face-up card once per turn. Discarding or revealing a card does not reset this limit .
  • Added a faster score calculation display.

UI & SMOOTHNESS

  • Fixed clipped cards, unnecessary outlines around card backs, and overlapping buttons.
  • The Storage panel now retains its position after visiting the shop.
  • Fixed a black area appearing when confirming a return to the main menu.
  • Reduced delays when playing cards and calculating hands.
  • Fixed Steam avatar display and achievement synchronization.

The Divine DLC is unavailable in this build.

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.