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Steam announcementView the game on SifterAugust 10, 2026

UI Fixes

  • Returning from the background or Steam Overlay and resuming a paused run can no longer leave the main menu layered over live gameplay. Resume now clears any stale front-end panels before combat continues.' },
  • Encounter objective notifications now stay beneath the sector and Threat readouts instead of overlapping HUD elements, clipping against the screen edge or disappearing.

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.