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Steam announcementView the game on SifterAugust 20, 2026

Daily War 0.20.4 — Phone play is steadier and easier to read

🔄 Changes

  • The talent tree zooms in twice as far on a phone — a node's icon and the rule under it are readable on a small screen.
  • The island zooms in to four tiles on a phone — the same close view on a starter board and on a fully expanded one.
  • The tile in hand shows a bigger model and more of its stats — a phone has no pointer to raise a tooltip, so the card is where you read them.
  • The casualty report is easier to read on a phone — larger text, centred on the screen instead of running off the bottom.

🔧 Fixes

  • The game no longer runs out of memory on a phone — 3D models are freed as you move between screens, instead of building up until the phone closes the game.
  • Pinch to zoom now works across the whole talent tree — it answered only on the gaps between nodes, and pinching over a node moved the tree instead.
  • No preview tile is left behind when you place one by touch — lifting your finger clears it, and the tile stays in hand for the next tap.

⚙️ Under the hood

  • Cleaner error reporting — a request that succeeds without sending anything back is no longer reported as a failure.

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.