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Steam announcementView the game on SifterAugust 18, 2026

Daily War 0.20.2 — Land Grab repriced, wider bot islands

⚖️ Balance

  • The first Land Grab now costs 100 — it used to cost 500, so your first stretch of extra ground no longer waits on a full purse.
  • Every Land Grab after that costs 200 more than the one before — a steeper climb, so the fifth already outprices what the first used to be.
  • Bots buy their ground off that same ladder — so they field wider boards, and the toughest now fight on 140 tiles instead of 110.
  • The top of the bot roster is richer — island values climb further, giving a developed island a closer match at the high end.

🔄 Changes

  • Reworked Desert barracks — a new model for the Desert set's barracks.

🔧 Fixes

  • Replays keep the roads and walls you built — scrubbing back through a battle no longer re-shapes the pieces left standing around a hole.
  • Replay damage survives a scrub — jumping around a battle keeps the health bars and smoke on tiles that took a hit.
  • The practice opponent list pages freely — flipping through the full ladder no longer stops loading part way down.

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.