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Steam announcementView the game on SifterSeptember 23, 2026

[Lockey] 1.2.8 Third Bug Fix Notice

Hello, Executors who seal those who have chosen eternity!

We are SLIP4RS, the development team behind Lockey.

We would like to share the fixes confirmed so far, including issues reported by players.

  • Max HP and HP Recovery stage node selection
  • Stage node appearance rates

Stage Node Selection

After selecting a Max HP or HP Recovery node, collecting the corresponding object within the stage increases Max HP or restores HP.

However, after returning to the main menu or force-closing the game and launching it again, the effect was not restored correctly, causing the acquired effect to be lost.

This issue has been fixed.

Stage Node Appearance Rates

Some stage node rewards are configured to appear based on a set probability.

Previously, the system first determined internally whether the reward would be generated and then performed an additional probability check. This could cause the actual appearance rate to differ from the intended value.

This process has been corrected so that node rewards are now generated according to their configured probability.

If you have any questions or feedback regarding bugs, quality-of-life improvements, or any other aspect of the game, please feel free to contact us at the email address below.

E-mail: slip4rs@gmail.com

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.