[Lockey] 1.2.8 Bug Fix Notice
Hello, Executors who seal those who have chosen eternity!
We are SLIP4RS, the development team behind Lockey.
We would like to share the fixes confirmed so far.
- Empty areas appearing during procedural map generation
- Gamepad display issue in the Skill Key Binding UI
- Missing gamepad prompt in the Fragment Reward Room UI
- Tutorial combat/non-combat state issue
Empty Areas During Procedural Map Generation
When changing stages or chapters, an error in the procedural map generation process could very rarely cause the map to fail to generate correctly.
This issue has been fixed.
Gamepad Display Issue in the Skill Key Binding UI
Fixed an issue where the assigned input prompt shown below the Skill UI would not display correctly when using a gamepad.
Missing Gamepad Prompt in the Fragment Reward Room UI
When opening the locked door before entering a Fragment Reward Room, keyboard and mouse users were shown a right-click input prompt, while gamepad users had no corresponding prompt.
A proper gamepad input prompt has now been added.
Tutorial Combat / Non-Combat State Issue
Fixed an issue where sprinting, which should only be available outside of combat, could also be used during combat while progressing through the tutorial.
If you have any questions or feedback regarding bugs, quality-of-life improvements, or any other aspect of the game, please feel free to contact us at the email address below.
E-mail: slip4rs@gmail.com
Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.