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Steam announcementView the game on SifterOctober 5, 2026

Engine updates and new player experience.

The game has been moved to a C# base which is aimed to improve performance and has helped with graphical sharpness due to other engine changes. Some balance updates have been included as well (A handful of underperforming cards have been buffed).

The new player matches, the three wins needed to unlock the store, have been rebalanced to not have as sharp of a difficulty spike on the second and third matches.

Future updates aim to bring more cards in, further out on the timeline we are working on an experimental rogue-lite mode as well.

Posted by the game’s developer or publisher to its Steam community hub and published by Valve through Steam’s public news API. Sifter reproduces it unedited and writes none of it.